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Murders at Karlov Manor
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Case of the Locked Hothouse
Case of the Locked Hothouse
Enchantment — Case
You
may
play
an
additional
land
on
each
of
your
turns.
To
solve
—
You
control
seven
or
more
lands.
(If
unsolved,
solve
at
the
beginning
of
your
end
step.)
Solved
—
You
may
look
at
the
top
card
of
your
library
any
time,
and
you
may
play
lands
and
cast
creature
and
enchantment
spells
from
the
top
of
your
library.
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